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- Core Bugs (common to all systems)
- Windows-only bugs
- Build-from-source issues (all platforms)
- Spoiler bugs
-
Spoilers are bugs that merely reading about may spoil your enjoyment of the
game or give away answers to puzzles that should be solved. They are on
a different page to keep you from seeing them by accident in the main lists.
Bugs Lists
3.3.0 bugs list
3.3.0 spoiler bugs list
3.3.1 bugs list
3.3.1 spoiler bugs list
3.4.0 bugs list
3.4.0 spoiler bugs list
3.4.1 bugs list
3.4.1 spoiler bugs list
3.4.2 bugs list
3.4.2 spoiler bugs list
3.4.3 bugs list
3.4.3 spoiler bugs list
3.6.0 bugs list
3.6.0 spoiler bugs list
3.6.1 bugs list
3.6.1 spoiler bugs list
3.6.2 bugs list
3.6.2 spoiler bugs list
3.6.3 bugs list
3.6.3 spoiler bugs list
Bugs lists for previous versions
| ID
| Status
| Description
| Additional Info
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| C343-21
| Open
| Pets can be pulled through closed doors with a leash.
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| C343-38
| Open
| Dismounting or kicking a monster that jumps may result in landing on the wrong side of a wall.
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| C343-370
| Open
| Travel (_) command can get stuck trying to plot a path past an interesting dungeon feature, for example, a trap or fountain.
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| C361-5
| Help
| When getting disconnected from a game running via telnet or ssh, the game may go into an infinite loop instead of aborting.
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| C364-1
| fixed
| Game may crash if a monster looks at certain tins.
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| C364-2
| fixed
| Hero can have a chain but no iron ball in rare cases.
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| C364-3
| fixed
| Extremely long value for the MENUCOLOR configuration file option
can cause a buffer overflow resulting in a crash or remote code
execution/privilege escalation.
CVE-2020-5212
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| C364-4
| fixed
| Too long value for the SYMBOL configuration file option can cause
a buffer overflow resulting in a crash or remote code execution/privilege
escalation.
CVE-2020-5213
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| C364-5
| fixed
| Invalid extended command in value for the AUTOCOMPLETE configuration
file option can cause a buffer overflow resulting in a crash or
remote code execution/privilege escalation.
CVE-2020-5211
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| C364-6
| fixed
| Detecting an unknown configuration file option can cause a buffer
overflow resulting in a crash or remote code execution/privilege
escalation.
CVE-2020-5214
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| C364-7
| fixed
| Invalid argument to the -w command line option can cause a buffer overflow
resulting in a crash or remote code execution/privilege escalation.
CVE-2020-5210
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| C364-8
| fixed
| Unknown options starting with -de and -i can cause a buffer overflow
resulting in a crash or remote code execution/privilege escalation.
CVE-2020-5209
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| (related spoiler bugs)
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| ID
| Status
| Description
| Additional Info
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| W364-1
| fixed
| Using tiles_fit_to_screen (old fit_to_screen) may cause NetHackW to crash on launch.
| This bug is fixed in the 3.6.4 binaries re-released 21-Dec-2019.
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| W364-2
| fixed
| Game fails to start if username contains characters not usable in filenames.
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| ID
| Status
| Description
| Additional Info
|
| S364-1
| Open
| tabexpand() can go into an infinite loop when compiled with clang 8.0.0 (MacOS
clang version 11) and -Os. This is not an issue for the source as distributed.
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| S364-2
| fixed
| MSBUILD fails if there are spaces in directory names.
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Bug Status Key
| State | Meaning |
| Open | The bug is unresolved, but we know what we need to about it. |
| Not a bug | Sometimes people think this is a bug, but they're wrong. |
| fixed
| The bug will be fixed in the next release. |
| Fixed | The bug will be fixed in a future release. |
| Help | We don't know what is causing this - if you see it, please send a detailed bug report. Thanks! |
| Superseded | See another entry for information on this bug. |
Bugs lists for previous versions
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and M. Stephenson.
See our license for details.
This site is Copyright 1999-2026 by Kenneth Lorber, Kensington, Maryland.