Bugs Lists
- Core Bugs (common to all systems)
- Windows-only bugs
- X11-only bugs
- Macintosh-only bugs
- Amiga-only bugs
- Build-from-source issues (all platforms)
- MS-DOS-only bugs
- Spoiler bugs
- Windows-only bugs
- Spoilers are bugs that merely reading about may spoil your enjoyment of the game or give away answers to puzzles that should be solved. They are on a different page to keep you from seeing them by accident in the main lists.
This information is also available in JSON
here; the schema
is described
here.
5.0.0 Bugs Lists
Core Bugs (common to all systems)
| ID | Status | Description | Additional Info |
|---|---|---|---|
| C343-21 | Open | Pets can be pulled through closed doors with a leash. | |
| C343-38 | Open | Dismounting or kicking a monster that jumps may result in landing on the wrong side of a wall. | |
| C500-1 | fixed | Early startup options such as --showpaths may hang when run non-interactively. | |
| C500-2 | fixed | New game startup message may say "Work-in-progress". | |
| C500-3 | fixed | The mention_decor option gives a confusing message when starting the tutorial. | |
| C500-4 | fixed | An off-screen vault guard can cause an impossible about trying to update map location <0,0>. | |
| C500-5 | fixed | Some statue and figuring genders are incorrect. | |
| C500-6 | fixed | Handling multiple items in a container may overflow a buffer. | |
| C500-7 | fixed | Attended shrines may in irregular rooms may not work correctly. | |
| C500-8 | fixed | Experience-level highlighting may not work correctly. | |
| C500-9 | fixed | The tutorial may throw an impossible on some platforms. | |
| C500-10 | fixed | Steeds may move far too often when being ridden. | |
| C500-11 | fixed | Monsters placed on the map after being off the map may move many times in a row. | |
| C500-12 | fixed | Recover may not be able to restore games where a crash occurs when swallowed or engulfed. | |
| C500-13 | fixed | Aklys path shows locations hero cannot see. | |
| C500-14 | fixed | Engravings may not vanish correctly. | |
| C500-15 | fixed | It's possible to enter a special region without triggering special effects. | |
| C500-16 | fixed | Wand of Stasis mis-handles time spent on other levels. | |
| C500-17 | fixed | Hero can catch items while asleep. | |
| C500-18 | fixed | Untamed pet may be called "your pet". | |
| C500-19 | fixed | Failed level write prevents future level writes without notifying the user. | |
| C500-20 | fixed | No checkpoints are saved until after the first level change after a game is started or restored. | |
| C500-21 | fixed | After polymorph or revival, monsters do not interact with the terrain until that monster's next move. | |
| (related spoiler bugs) |
Windows-only bugs
| ID | Status | Description | Additional Info |
|---|---|---|---|
| W500-1 | fixed | Setting any map_mode option in the config file may prevent the game from starting. | |
| W500-2 | fixed | An extra keypress may be required to exit the game. | |
| W500-3 | fixed | Recovery dialogs may not show, leading the user to think the game has locked up. | |
| W500-4 | fixed | Curses permanent inventory window fails when too wide. | |
| W500-5 | fixed | Debugging information may be visible. | |
| W500-6 | fixed | When selecting a save file, invalid options may be available. | |
| W500-7 | fixed | There is an artificial default limit of 110 columns. | |
| W500-8 | fixed | hilite_pet is broken on an ASCII map. | |
| W500-9 | fixed | NetHackW.exe starts incorrectly when the config file has "OPTIONS:windowtype:tty" | |
| W500-10 | fixed | Command line option -D fails. | |
| W500-11 | fixed | Menu group accelerator not override item accelerator 0 |
X11-only bugs
| ID | Status | Description | Additional Info |
|---|---|---|---|
| X500-1 | fixed | Menu windows may be taller than the screen. | |
| X500-2 | fixed | If user closes inventory window, perm_invent should be turned off. | |
| X500-3 | fixed | Game crashes when trying to load a font that does not exist. |
Macintosh-only bugs
| ID | Status | Description | Additional Info |
|---|---|---|---|
| M500-1 | fixed | Screen may flash during update. |
Amiga-only bugs
| ID | Status | Description | Additional Info |
|---|---|---|---|
| A500-1 | fixed | Game may not start successfuly due to too small a stack or a screenmode supporting too few colors. | New binaries were released with a fix for this issue. |
| A500-2 | fixed | --More-- prompt can get stuck in a loop on a very long word | |
| A500-3 | fixed | Program may crash while using overview window. | |
| A500-4 | fixed | Various buffer overflows may crash the game. | |
| A500-5 | fixed | In the tutorial, a food ration may be placed incorrectly. |
Build-from-source issues (all platforms)
| ID | Status | Description | Additional Info |
|---|---|---|---|
| S500-1 | fixed | Some cross-compiling filenames still say "370". | |
| S500-2 | fixed | Compiling with gcc 16 causes warnings. | |
| S500-3 | fixed | Multiple issues building libnh. | |
| S500-4 | fixed | Building WASM may fail. |
MS-DOS-only bugs
| ID | Status | Description | Additional Info |
|---|---|---|---|
| D500-1 | fixed | CTRL+arrow keys may not work correctly. | |
| D500-2 | fixed | Custom colors in VESA BIOS mode may appear incorrectly. | |
| D500-3 | fixed | Position bar may overlap the map. | |
| D500-4 | fixed | Tiles may be scaled incorrectly in overview mode. | |
| D500-5 | fixed | PSF fonts may be generated incorrectly. |
Bug Status Key
| State | Meaning |
|---|---|
| Open | The bug is unresolved, but we know what we need to about it. |
| Not a bug | Sometimes people think this is a bug, but they're wrong. |
| fixed | The bug will be fixed in the next release; generally code for the fix is available in our public git repository. |
| Fixed | The bug will be fixed in a future release. |
| Help | We don't know what is causing this - if you see it, please send a detailed bug report. Thanks! |
| Superseded | See another entry for information on this bug. |
Bugs lists for previous versions
3.3.0 bugs list3.3.0 spoiler bugs list
3.3.1 bugs list
3.3.1 spoiler bugs list
3.4.0 bugs list
3.4.0 spoiler bugs list
3.4.1 bugs list
3.4.1 spoiler bugs list
3.4.2 bugs list
3.4.2 spoiler bugs list
3.4.3 bugs list
3.4.3 spoiler bugs list
3.6.0 bugs list
3.6.0 spoiler bugs list
3.6.1 bugs list
3.6.1 spoiler bugs list
3.6.2 bugs list
3.6.2 spoiler bugs list
3.6.3 bugs list
3.6.3 spoiler bugs list
3.6.4 bugs list
3.6.4 spoiler bugs list
3.6.5 bugs list
3.6.5 spoiler bugs list
3.6.6 bugs list
3.6.6 spoiler bugs list
3.6.7 bugs list
3.6.7 spoiler bugs list